Some new mechanics (air boost, character specific attacks, some stage gimmicks), four playable characters, good final boss, time attack and vs modes, decent variation, good animation overall, Sonic Advance (GBA, 2001) - Hop 'n Bop Platformer Konami Krazy Racers (GBA, 2001) - Kart Racing, Mode 7-style Guru Logic Champ (GBA, 2001) - Logic PuzzleĬhuChu Rocket! (DC, 1999/GBA, 2001) - Action Puzzle Tiny Toon Adventures: Wacky Stackers (GBA, 2001) - ? Matching PuzzleĬar Battler Joe (GBA, 2001) - Car Combat, Mode 7-style Kuru Kuru Kururin (GBA, 2001) - Action Puzzle, Spinning "stick" plane avatar Wario Land 4 (GBA, 2001) - Action Platformer/Platform Adventure? Super Robot Taisen A (GBA, 2001/PSP, 2008) - TBS Tactics Ogre: The Knight of Lodis (GBA, 2001) - SRPG/TBS Zone of the Enders: The Fist of Mars (GBA, 2001) - Adventure/TBS Mega Man Battle Network 2 (GBA, 2001) - ARPG Slide move (can't cancel it but it also does pretty good damage to enemies and you seem to take less damage from sliding into enemies than being attacked by them) Pretty frequent save points which also restore HP & MP Character building through hp/mp/hearts upgrades (besides exp points) ![]() ![]() Have to consider pros and cons for new equipment Large world for a portable game in the genre at the time Minor puzzles (sewer, boxes as platforms) In general rewarding detours for hp/mp/ammo upgrades (harder platforming paths or enemies that guard them) Easy to backtrack without fighting overall due to the run and double jump moves (good for flow) New enemies appear in previously cleared areas You don't have to do all bosses in one set order New card system (elementals and status effects, adds a bit of depth) Extra character class mode unlockables (magician, shooter, etc.) provide some replay value after beating the game Mega Man Battle Network (GBA, 2001) - ? ARPGĬastlevania: Circle of the Moon (GBA, 2001) - Metroidvania or Platform Adventure/ARPG, Side View Gyakuten Saiban/Phoenix Wright: Ace Attorney (GBA, 2001/DS/PC, 2005/Wii, 2009) - Adventure/Lawyer Sim
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